Artist first. Every frame, every character, every pixel is built to land.
Works across slots & casino art, illustration, apparel, and posters & music art. Punk discipline. Uncompromising execution.
100+ shipped titles across Everi, Evolve Softworks, Bee Cave Games. Production-ready, player-tested art that performs.
View Work → 02 / BrandDead Serious Brand and beyond. Merch design, logo systems, and print-ready artwork that actually sells.
View Work → 03 / Posters & Music ArtConcert posters, album art, band identity, and music-inspired illustration. Typographically driven, visually loud, built to last.
Phil Davis doesn't make decoration. He makes art that earns its place — every frame built to hit, every character designed to survive contact with the player.
Ten plus years deep in game development, Phil has shipped 100+ casino and slot titles for studios including Everi, Evolve Softworks, Bee Cave Games and Zynga. He's been the art director, the illustrator, the game designer, the tech art liason and sometimes all hats at once. That breadth isn't scattered — it's weaponized versatility.
Outside the studio, Phil runs Bombpop Thirteen — an independent art studio built on punk discipline and uncompromising execution. Dead Serious Brand, The Lurkers, Mothman, Yeti — original renditions built to last longer than trends.
Phil works with studios, brands, and founders who need art that doesn't flinch. If you need someone who can lead and execute, this is the portfolio.
Art Director • Illustrator • Game Designer • Available for Contract & Staff
Available for contract, full-time, and collaborative work. Art direction, illustration, game design — let’s talk.